Warsaw 2014 – “From Ideas to Paper Prototypes: Hands-on Approaches for Early Stage Projects”

The accelerating hands-on introduction tutorial provides an overview on practical and fundamental approaches for rapid prototyping and low-fidelity testing of application concepts for web and mobile. The event is open for invited students (up to 35 participants). For further information, please contact Katri Tammsaar tammsaar@tlu.ee.

Topics

Might be subjected to changes. 

Part 1 “Diving into new IxD project”
– Hands-on research for concept phase; introduction to personas and scenarios

Part 2 “Making a first prototype”
– From scenarios to paper prototyping
– Team work – making a simple paper prototype

Part 3 “Testing first prototype”
– About testing paper prototypes
– Team work – testing paper prototypes with colleagues

Wrap-up


Tutorial Materials

 


Venue

University of Social Sciences and Humanities in Warsaw

Address: Chodakowska 19/31, 03-815 Warsaw

Time: 16:00 – 19:30 (3,5 hours)

The level of the tutorial

Beginning, intermediate

Content

This hands-on tutorial provides

  • an overview of practical approaches for rapid prototyping and
  • testing of low-fidelity application concepts for web and mobile

Learning outcomes

Participants will become familiar with key user-centered interaction design approaches, including:

  1. personas
  2. scenarios
  3. paper prototyping
  4. usability testing of low-fidelity prototypes

Upon completion, participants will be:

  • more acquainted with practical usage of such approaches and
  • more confident in expressing and testing their application ideas

The tutorial is suitable for everyone interested in experimenting with practical low-fidelity prototyping in collaborative and friendly tutorial atmosphere, and getting familiar with the first steps of iterative interaction design process. As this tutorial is aimed for beginner and intermediate level, no specific background is required.

Materials and devices

Connected devices (e.g. laptops or tablets with possibility to connect to local wi-fi) can be useful, but are not necessary. Presenters will provide materials for low fidelity prototyping, e.g. paper, pens, pencils, markers, post-it notes, tapes, scissors, etc.

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